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Dog Gone
2D platformer developed using Unity for my Video Game Development college course. Shown off at SGX Spring 2023 with the other GDD 200 games developed that semester.
This project marks the first video game I ever had a hand in creating. The team consisted of three programmers and three artists with my main role being a programmer. I focused on script writing, UI integration, and various other aspects when needed.
The final build of the game is currently available to access on itch.io through the link provided.
















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